On the Shattered Moon I brought this level from blockout to finish. My responsibilities were to model, texture, create materials along with set dressing and world building. Also I worked closely with the designers on the level to make sure everything was playable.
Credits:
Additional Art:
Ignacio Guajardo
Kevin Quinn
Design:
Brandon Yuan
Mike Hurst
Lighting:
Sam Santillo
Concept Art:
Luke Suzumoto
Collision:
Patrick Thomas
Rob Bloss
Art Directors:
Nate Stephens