On the Forest Array brought this level from blockout to finish. My responsibilities were to model, texture, create materials along with set dressing and world building. Also I worked close with the designers on the level to make sure everything was playable. I was mostly on the hard surface sections of this level. Rocks and terrain were done by Giovani Magana.
Credits:
Design:
Mike Hurst
Connor Richards
Chris Voss
Lighting:
Sam Santillo
Collision:
Joseph Chavez
Oscar Ponce
Art Directors:
Chris Sutton
Nate Stephens