Shattered Moon - Array Channel

On the Shattered Moon I brought this level from blockout to finish. My responsibilities were to model, texture, create materials along with set dressing and world building. Also I worked close with the designers on the level to make sure everything was playable.

Credits:
Additional Art:
Ignacio Guajardo
Kevin Quinn

Design:
Brandon Yuan
Mike Hurst

Lighting:
Sam Santillo

Concept Art:
Luke Suzumoto

Collision:
Patrick Thomas
Rob Bloss

Art Directors:
Nate Stephens